Thank you for taking the time to respond, I can always count on this forum for help, quality peeps here. Others may jump in with their opinions too. Looking for some 3D in the browser? Maybe try Three.js. That will be here forever ) After that, figure what you want to build. It will almost certainly be with us for a long time while frameworks and libraries will come and go. It's particularly helpful since it starts with a bit of a refresher in Trigonometry.įor my two cent opinion, I say learn plain JavaScript backwards and forwards. This is one Blake recommended and it's fantastic. Also excellent.įoundation HTML5 Animation with JavaScript: by Billy Lamberta and Keith Peters Since the other book doesn't cover ECMAScript 6, I also have this one handy. Understanding ECMAScript 6: The Definitive Guide for JavaScript Developers: by Nicholas Zakas I've highlighted and dogeared many section and pages of that one. It's a few years old so it doesn't cover ECMAScript 6, but it's quite good and the author explains things well. Professional JavaScript for Web Developers: by NIcholas Zakas If you haven't read it, I did a forum post about my first year with GSAP.Ī few books that I've enjoyed and found quite valuable. My own learning process was loaded with false starts and it took a few times to really start understanding things. I know all too well that the desire to learn and know everything about JavaScript and every framework and library is strong, but unless you're Blake, I don't know if that's humanly possible or truly the best way to go. Do you want to create websites, games, apps or maybe just focus on canvas animations? Ultimately only you can answer that. If you ask yourself why you want to learn more and what you want to build, you'll probably give yourself an answer about what to do next. I think you have to start building some real world projects to truly start reaching the next skill levels. In my opinion, tutorials and online learning can only take you so far. You can only look at tutorials about basic functionality and syntax so many times.
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